1.85 bug fix patch
- Added snap view rotation degree settings.
- Changed the way Air patrol mode works : You only need to pass 2 patrol points, and only the current target patrol point gets displayed on TSD as the third waypoint to reduce confusion.
- Added slight damping to the infantry and M60A2 gunner's aiming. If you steer the helicopter too quickly, the gunner won't be able to shoot enemies. You need to stabilize the helicopter to let the gunner aim the enemies properly.
- Mi-24V hinds use 9M114 Shturm while flying forward without hovering.
- Overhauled player's Squad management to allow dynamically removing and adding new units for future plans and fix these issues :
1. Ai wingmen sandwitching you if you take the wingman's helipad first.
2. Various bugs when the dead wingmen get resurrected in the main base
- Some optimization works :
1. Reduced the vertices of tree models and overall number of trees spawned in the world.
2. Fixed the player's CCIP calculation to be more efficient to prevent frame drops when calculating long distance.
- Fixed various minor bugs I have found during play testing.
The 1.8 version is now more stable with no serious game breaking bugs as far as I can tell. now I'll focus on 1.9 update.
Files
Get Hijong Park's Defender Patrol
Hijong Park's Defender Patrol
My first Helicopter Sim-lite prototype
Status | Released |
Author | hijong park |
Genre | Simulation |
Tags | 3D, Flight, helicopter, Prototype |
More posts
- 1.8 hotfix12 days ago
- 1.8 patch - Roads, Buildings, Bases, New sounds13 days ago
- Renamed verson number due to false virus flagging96 days ago
- 1.7.5 patch - urgent bug fixes97 days ago
- 1.7 patch - UI and system overhaulOct 20, 2024
- 1.6 patch - graphic improvementsAug 18, 2024
- 1.5 patch - projectile improvementsJul 22, 2024
- 1.4 patch - Pilot modelsJul 01, 2024
- 1.35 patch - gameplay rebalancingJun 26, 2024
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