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Devlog
1.9 patch - Trainings, Transport, optimization
April 13, 2025
by
hijong park
7
- Completely overhauled player keybinds. the keybinds are divided to 'General', which is used for every situations, and the helicopter specific keybinds that are exclusively used for that helicopters...
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1.85 bug fix patch
January 25, 2025
by
hijong park
2
- Added snap view rotation degree settings. - Changed the way Air patrol mode works : You only need to pass 2 patrol points, and only the current target patrol point gets displayed on TSD as the third...
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1.8 hotfix
January 20, 2025
by
hijong park
1
- Fixed the fatal errors happening when you complete a mission and receive a new one at the base. - Fixed fuel and countermeasure numbers not being updated properly at the start of the game. - Fixed a...
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1.8 patch - Roads, Buildings, Bases, New sounds
January 19, 2025
by
hijong park
4
Scenery improvements : - Added Various buildings and roads. Some Ground Units may drive on the roads. - Improved Perlin noise solution to create more uneven shape of terrain and forest zones. - Applie...
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Renamed verson number due to false virus flagging
October 28, 2024
by
hijong park
3
I and other people have experienced a strange issue where windows detect 1.7.5 version of Defender patrol as a virus and prevent downloading it. Currently I have found that renaming the version to 1.7...
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1.7.5 patch - urgent bug fixes
October 27, 2024
by
hijong park
3
#helicopter, #flightsim
- Added new AI ATGM guiding logic, which tracks the missile's position relative to the target and guides it more precisely within 0.125 degree. - Applied AI ATGM guiding on the player's copilot. When...
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1.7 patch - UI and system overhaul
October 20, 2024
by
hijong park
3
- Overhauled UIs with custom buttons and fonts. - All toggle switch keybinds are now axis type binds. the purpose is to support the use of physical toggle switches on the joysticks. - Added Axis bind...
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1.6 patch - graphic improvements
August 18, 2024
by
hijong park
5
- Overhauled every materials and particle effects with custom light shader and retro dithering. - Added more details to the pilot and infantries' models. - added clouds on sky. - replaced stock unity...
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1.5 patch - projectile improvements
July 22, 2024
by
hijong park
4
1.5 patch introduces many changes in the projectile and some AI improvements. - All missiles have virtual airfoils in them, improving their flight performance. - Added new weapon : AIM-92 ATAS (Air-to...
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1.4 patch - Pilot models
July 01, 2024
by
hijong park
4
- Added animated models for the player and Co-pilot in the cockpit view. - an experimental feature of various hand gestures when interacting with cockpit via mouse. If you don't like his lousy hand wa...
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1.35 patch - gameplay rebalancing
June 26, 2024
by
hijong park
5
The introduction of infantry caused quite big change in the gameplay, so I worked on rebalancing the game and tweaking AI to work well with the infantries. - Added Ally infantry unit. - AIs can't spot...
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1.3 - Humanity update
June 23, 2024
by
hijong park
6
- New Units : Infantry and MANPADS. Infantries are armed AKM, which is not very dangerous, but MANPADS use 9K32 Strela-2 missile launcher. 9K32 Strela-2 is weaker than 9K31 strela missile, but you won...
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1.2 patch
June 15, 2024
by
hijong park
5
- The game pauses when the ESC menu is opened. - Force trim trims both the cyclic and rudder simultaneously. - 'Automatic Collective limit' option limits lowest collective input range when the helicop...
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1.1 Patch
June 12, 2024
by
hijong park
8
- Fixed UI scale issue for 21:9 resolution (I can't actually test it, just praying it's fixed) - Slightly changed enemy unit color to make them more visible. - Opening ESC menu disables all in-game in...
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Disabled OpenXR !!!!!
June 10, 2024
by
hijong park
6
There was no reason to activate VR when I scrapped it... now It's disabled...
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